The series debuted with the video game StarCraft in It has grown to include a number of other games as well as eight novelizations , two Amazing Stories articles, a board game , and other licensed merchandise such as collectible statues and toys. Blizzard Entertainment began planning StarCraft in with a development team led by Metzen and Phinney. The game debuted at E3 and used a modified Warcraft II game engine. StarCraft also marked the creation of Blizzard Entertainment's film department; the game introduced high quality cinematics integral to the storyline of the series. Most of the original development team for StarCraft returned to work on the game's expansion pack, Brood War ; that game's development began only shortly after StarCraft was released. Unlike the previous real-time strategy games in the series, Ghost was to be a stealth - action game. After three years of development, work on the game was postponed in
This site is also available in English View this site in English. The StarCraft universe contains an eclectic array of musical influences, characters and situations which reach back to the original release in and its expansion set, Brood War. Most of the music was, at that time, realized on keyboards. Now, the StarCraft II: Wings of Liberty orchestra includes live, soaring horns, epic strings, biting synthesizers, a soulful dobro, harmonicas, guitars, choirs and a myriad of sonic colors, light and shade, intimate and loud. From the space-cowboy terran marines, to the ancient prophecies of the protoss, to the hive-mind of the zerg—as well as the complex persona of marshal Jim Raynor, Sarah Kerrigan now the Queen of Blades , and the infamous Arcturus Mengsk and the Dominion—each has a story, a mood, a timbre, a vibe to be supported and represented in the musical underscore. The music for StarCraft II was recorded in a wide variety of places and styles. Our quest for a classic "film score" sound led us to the legendary Skywalker scoring stage at idyllic Lucasfilm Ranch in Marin County, California.
This site is also available in English View this site in English. Two alien races - the psionic protoss and the bestial zerg - clash in the Koprulu sector, throwing it into chaos. Caught in the crossfire, terrans fight for their lives, and a rebel named Arcturus Mengsk ascends to power. His ruthless tactics ultimately give rise to two of his greatest enemies: former marshal James Raynor and the deadly Queen of Blades. As losses escalate among terrans and protoss alike, there may soon be no one left to hold back the Swarm's advance. This is the music of war, betrayal, and loss. This is the music of Starcraft. All trademarks referenced herein are the properties of their respective owners.
StarCraft is a military science fiction real-time strategy game developed and published by Blizzard Entertainment for Microsoft Windows. The game spawned the StarCraft franchise , and became the first game of the video game series. Blizzard started work on the game shortly after Warcraft II , another real-time strategy game, was released in The first incarnation debuted at the Electronic Entertainment Expo , where it was unfavorably compared to Warcraft II.